Wednesday, 18 June 2014

Weird City Interloper

Meet the citizens of an outlandish metropolis and uncover its deepest secrets...

Weird City Interloper

An interactive tale of strange conspiracy.

Pull up your hood, lower your gaze and enter the city of Zendon. If you can gather enough information, you may just be able to change the course of history.

(Weird City Interloper is a shallow but broad conversation game.)

Play in your Browser

Click here to play Weird City Interloper in your browser via Parchment.

Play Offline

You can also download the story file (mirror|random mirror) and run it with a Z-machine interpreter.

(See this page for help finding an interpreter. I use Frotz, while others swear by Gargoyle.)

Tips

  • Information is power. Gather more topics to progress.
  • If you can’t remember what you can type, just press return at an empty prompt (>).
  • A character you see frequently will let you ask for help if you get stuck.
  • If you want to change the way topics are highlighted, enter the command "output".
  • Sometimes the game will wait for you to press any key.

Releases

  • Release 1: The portcullis is raised.
Cover art credits: Icons by Lorc.

Monday, 25 February 2013

Castle of the Red Prince

Terrible lair of an undying foe…



Castle of the Red Prince
An interactive land of darkness.

Welcome to Amaranth, foreigner. The Red Prince haunts your dreams, you say? If you want to overthrow our tyrant, you’ll need to consider this whole blighted land at once.

(Castle of the Red Prince is a small text adventure with a different perspective on how locations can work in a parser game.)

--PLAY ONLINE--

Castle of the Red Prince is available to play in your browser via Parchment.

--DOWNLOAD--

Or you can download the story file (mirror|random mirror) and run it with a Z-machine interpreter.
See this page for help finding an interpreter. I use Frotz, while others swear by Gargoyle.



--RELEASE HISTORY--
Version 5: First release.
Version 6: Fixed a bug with the final action.
Version 7: Fixed a couple of bugs that could prevent progression.

Cover art credits: Original image by Gustave Doré; Magic Forest font by Anna Anthropy.

Sunday, 7 August 2011

Tuesday, 10 May 2011

Love, Hate and the Mysterious Ocean Tower

For the Speed IF Jacket 4 event...


Love, Hate and the Mysterious Ocean Tower
A brief story of love, romance and cosmic horror.

Originally written in a week, this interactive vignette whisks you through a world where terrible powers and inhuman foes threaten the very existence of humanity - and the only one who can save us is a magnificent bastard in pink trainers.

Since that initial week of work, I've spent some time fleshing the thing out (with plenty of help from my trusty beta-testers). It's still a small game, but the setting is much more fully implemented, and I threw in a few additional endings for good measure.

--PLAY ONLINE--

Love, Hate etc. is available to play in your browser via Parchment.

--DOWNLOAD--

Or you can download the story file (mirror|random mirror) and run it with a Z-machine interpreter.

See this page for help finding an interpreter. I use Frotz, while others swear by Gargoyle.

Monday, 2 May 2011

Okay

This week, seriously. Just want to pass it in front of a couple of testers first.

Tuesday, 26 April 2011

SPAG 60

Issue 60 of SPAG is now available here. Among other things, it includes an interview with none other than me, which you'll find down here.

Saturday, 16 April 2011

Coming Soon: A Small Something

Last week I took part in this little event. Kind of a game jam in which everyone makes a contribution to the ideas behind every other entrant's games.

I think my game was a bit too big for the time I had to work on it, so I'm not going to crow about it yet. It needs a fair bit more implementation, although it is basically playable as it stands (just a bit sparse and buggy as well).

Expect a proper release some time over the next week or two.